Jay & Miles X-Plain the X-Men

As Mentioned on Episode 18 – You’ve Got a Dracula Problem

Listen to the episode here!


Last week, we asked you to pitch your best ideas for X-Men games to win a download code for the <em>Days of Future Past</em> mobile game. (Thanks again, Glitchsoft!)

Before we announce the winners, let us take a moment to rave: You are brilliant, and we are legitimately pretty pissed off that we can’t play most of these games, because they look awesome. We wish we could give you all prizes.

Based on a complicated imaginary algorithm involving on originality, narrative/gameplay fit and integration, playability, and personal whim, we are pleased to announce that the grand-prize winners are as follow:


1) The Silver-Age X-Men (taking heavily from Season One and First Class), going right up to the Bronze age with the Phoenix/Dark Phoenix Saga. Why?

2) It’s a Japanese-style “dating sim” game, with a heavy focus on character relations. Any mutant combat will cover RPG elements in an old 8-bit Final Fantasy format, with a 5-man team selectable for the squad.

3) Marvel Girl. However, each of the other original 5 X-Men have their own storyline that unlock after beating Jean’s, with Jean’s storyline being the canon one that follows up through her canonical death as the Dark Phoenix (or does it? Multiple endings with potential happy endings, anyone?). Do you choose to follow the canon and romance Cyclops? What about his brooding brother who just wants a damned normal life? Or the magnificent Angel? The brooding Wolverine? The angry Thunderbird? Do you still love Hank when he’s literally blue? Or are you more into Iceman? The potential is endless! Romance Professor X (ewwwwwww) for the bonus unlockable option to play through a storyline as Professor X, manipulating the hell out of your students to your own ends!

As a bonus, any Mutant met can be drawn into the X-Men through specific dialogue choices, though none of the recruited X-Men can be romanced. However, this may alienate other members of the team, and can even cause them to leave the X-Men!

Craig S:

1) X-Treme X-Men

2) Turn-based RPG

3) James Howlett, Kurt Waggoner, Emmeline Frost, Xavier’s Head, Dazzler

Chrono-trigger style game where you travel from timeline to timeline hunting down evil Charles Xaviers, generally in the order you choose. You’d start with a basic team, and collect new members as you go to their individual timelines.

We’ll be e-mailing you those download codes later today!

We also want to take a moment to acknowledge two other really superlative entries. You do not get download codes, so, as a compensation prize, here is another picture of that panel of Cyclops telling Dracula to follow his heart:





1. Kitty Pryde and Wolverine (the ’84-85 miniseries)
2. Ninja Gaiden-esque sidescrolling platformer with melodramatic cutscenes. Ninjas ninjas ninjas.
3. Alternate levels as Kitty getting into trouble in Japan and Wolverine trying to find her. In the last level you can choose which of them to play as you fight the other one, but then the winner has to take on final boss Ogun.



1. Name: Siege Perilous: The Game
2. Platform: pervasive throughout your life. You download an app on your phone and it replaces your twitter, your facebook, your instagram, your contacts, and everything else with the media and social life of a better version of yourself. The game is to learn to live as that person. There is no going back.
3. Playable character: you, but maybe a ninja version of you.

Win a Copy of the Days of Future Past Mobile Game!

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Hey, listeners, we have a treat for you!

As we mentioned a few episodes back, Glitchsoft was kind enough to send us a download code so we could try out their Days of Future Past mobile game, which we’ve been enjoying immensely. It’s not exactly Days of Future Past, but–as far as we’re concerned–it’s something better: X-Men Easter Eggs the Game. It plays fast and loose with continuity, but with an obvious eye to the source material–and the same things that differentiate it from canon make it a really fun platformer in ways that evoke–albeit single-player–the classic-for-a-reason beat ’em up. Rachel, who didn’t grow up playing platformers and so never developed Ninja Gaiden reflexes, was particularly impressed with the learning curve: it’s genuinely challenging, but never frustrating to the point of impossibility.

There’s also a lot of unlockable content–characters, costumes, abilities, and bonus materials–and the first three add a lot of replay value, because you can do different things in different levels with different characters. Note also that we said unlockable, not purchaseable: there are no in-app purchases in Days of Future Past, which, as far as we’re concerned, is a huge point in its favor. It probably won’t win any awards, but it’s an awfully enjoyable way to spend an afternoon.

We’re posting about this here not just to recommend Days of Future Past–which we do–but because, in addition to a copy for us to review, Glitchsoft sent us two additional download codes to give away to listeners.

Here’s the skinny:

If you want to win a copy of Days of Future Past, comment on this post BY 10 PM PST ON FRIDAY, AUGUST 8, with three things:

  1. An X-Men story you think would make a good video game;
  2. What genre of game it would be (platformer, RPG, puzzle, &c.); and
  3. A list of playable characters.

UPDATE: WINNERS HAVE BEEN ANNOUNCED in the Episode 18 “As Mentioned” post.


  • Prizes are courtesy of Glitchsoft.
  • Rachel and Miles are in no way affiliated with Glitchsoft, Marvel, Disney, the Xavier Institute, the Jean Grey School, the Shi’ar Empire, the Hellfire Club, the Massachusetts Academy, or anyone but our own bad selves (and, limitedly, Comics Alliance, which is in no way involved in this contest).
  • This contest is entirely subjective! Feel free to pander to our tastes, but bear in mind that we’ll probably be more favorably inclined to things we haven’t thought of ourselves.
  • Decisions cannot be appealed. This is a benevolent dictatorship, not a democracy.
  • We’ll be evaluating based solely on the three categories we mentioned above; no bonus points for art or additional materials.
  • You can provide context and explanations if you want, but please keep ’em under 50 words; we’re not going to read through ten-page pitch documents. (Also, bear in mind that you’re competing for a $2.99 game–maybe try to keep the amount of work you put in proportional to that.)
  • Winners will be announced on August 10. The codes expire on AUGUST 19. Use ’em or lose ’em.
  • Sorry, Android users: Days of Future Past is currently iOS only. We obviously have no way of regulating this, but gunning for a game just so someone else can’t play it is a total dick move. Please don’t do that.
  • If you want to play along but don’t want a download code, please put **JUST FOR FUN** at the top of your comment.